Tokyo Denki University
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School of Science and Technology for Future Life
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Department of Information Systems and Multimedia Design
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Refereed Publications
2013
An Image Generation Method for Enbroidery
Development of a Canoe Simulator for Beginners
Perturbed Brush for Watercolor Painting
Pencil Tracing Mirage: Principle and its Evaluation
Animating Impossible Figure from Twisted Torus to Penrose Stairs
Development of A Hip-Hop Dance Coaching System by Using Kinect
Automatic Generation of MIDI Performance Animation for Conducting Virtual Orchestra
Conducting and Performing Virtual Orchestra
Development of a Visual Flight Simulation Prototype for Paraglider Beginners
2012
Logos as Outdoor Mobile Augmented Reality Applications
A Behavior Model for a Crowd Simulation with Two Different Fields Of View
A Technique for Animating Impossible Twisted Torus Figures
A Stereoscopic Representation of Impossible Rectangle Twisted Torus Figure
A Domain-Specific Language for Video and Image Processing
D3 : A Particle Based 3D Drawing Tool for Depth Perception
Kinect を用いた漫画風表現のリアルタイム生成システム
Real-time Manga-Like Depiction Based on Interpretation of Bodily Movements by Using Kinect
2011
A Facade Image Composition Method for Urban Landscape Restoration
IR センサを用いたジャスチャ認識による演奏制御法
ストローク入力による空間表現法の提案とそのシステム:D3
2010
A visual model for display boards considering eyesight and lateral inhibition
An Image Query-Based Approach for Urban Modeling
An auto-layout method of houses for cyberscapes of 'Edo'
3次元画材によるインタラクティブペインティングシステム: PETICA
PETICA: An Interactive Painting Tool with 3D Geometrical Brushes
PRTを用いた積雪情景のリアルタイム生成
A Real-Time Computer Model for Wind-Driven Fallen Snow
An automatic generation method of watercolor-like images considering color mixture
Modeling techniques of wooden buildings for cyberscapes of Edo
ビル群画像からの類似した街並みのモデリング法
2009
Modeling Techniques of Wooden Buildings for Cyberscapes of "Edo"
視力と側抑制効果を考慮した展示物の見え方のモデル化
2008
An Extended Non-Photorealistic Rendering Technique for Depicting Motions of Multiple 3D Objects
A Generation Method of Watercolor Images Combining Short and Long Stroke Drawings
A Generation Method of Watercolor Images Combining Short and Long Stroke Drawings
Publications/Publications2008/suganuma-2008-8-international
2007
A Generation Method for Pointillistic Images Considering both Optical Mixture and Complementary Color Contrast
2006
歴史的町並み復元のための木材の経年変化を考慮した家屋自動生成
Non-Photorealistic Rendering Technique for Depicting 3D Objects Motion
色紙の重なりを考慮した貼り絵風画像生成法
Visionary Mixture Method for Generating Colored-Paper Mosaic Images
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