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TITLE:奥行き伸縮モデルによる江戸後期の町並み復元
* 奥行き伸縮モデルによる江戸後期の町並み復元 [#z2661390]
CENTER:&size(16){''[[木村俊哉>Members/ShunyaKimura]], [[佐久間昭夫>Members/AkioSakuma]], [[安ベヌア友章>Members/TomoakiBenuaYasu]], [[勝村大>Members/DaiKatsumura]], [[高橋時市郎>Members/TokiichiroTakahashi]]''};
CENTER:&size(16){''日本バーチャルリアリティ学会第13回大会論文集pp.501-502 (2008)''};

 We have restored cyberscapes of ‘Edo’, the former name of ‘Tokyo’. At each place of lands, its frontage is narrow (about 9 meters or 18 meters width) and its depth is very long or deep compared to the frontage. Thus, row houses, storehouses, and barns are allotted behind a store facing a main street. We propose and develope fourteen ‘extensible land allotment models’, each of which can automatically extend the number of ferroconcrete buildings depending on the depth of the backyards. Several experimental results verify our models can lay out buildings in various place of lands.

** Images [#rf4da37f]
|#ref(./kimura-2008-09-national-n_1.png,nolink,center)|#ref(./kimura-2008-09-national-n_2.png,nolink,center)|

** Tags [#p2dfdde1]
&tag(Shunya Kimura,日本バーチャルリアリティ学会,江戸,Cyberscape,Modeling,Building);
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